Today I spent a lot of time working on the lemonade stand activity. The activity is almost back to its original state but in the game engine. All that is left is the change counting mini-game at the end of each day. After that it is just improving the gui.
While working on lemonade, I found a bug in the game engine. This bug caused the game to appear to freeze when the game console was summoned in non-animation mode (ticket 38). The ticket has not been closed yet due to the fact the problem remains when you close the console until the next event sets the screen dirty.