Pep8Well today was told about the pep8 python standard which is a little bit more picky then I am when coding. So today I spent a few cycles making sure my game engine is compliant to this standard. I even found a nice vim plugin that allows me to check my code from right inside my editor.
I may need to also run pep8 on the pyconsole.py file to be able to say my game engine is completely compliant, but that will come later if I have some spare cycles.
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